Last Day on Earth: Survival V1.16.5 MOD Menu APK (SG) - Mini Menu

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[NEW] Last Day on Earth: Survival V1.16.5 MOD Menu APK (SG) - Mini Menu

A small in-house team is dedicated to UA, focusing mainly on performance marketing. “We recently started running Unity Audience Pinpointer campaigns as part of our UA strategy with Unity Ads. This has helped us meet our return-on-ad-spend (ROAS) goals while also letting us scale campaigns and increase volumes. We’re moving a larger portion of our acquisition budget towards it,” said Kulakov.

In 2009, Kefir leapt out of the starting gates in Volgograd with a team of five making games for Russian social networks. Taking advantage of new technologies and markets for mobile apps, the studio has grown to 165 people and is best known for its crazy-successful Last Day on Earth (LDOE), a zombie survival title. So far, LDOE has garnered a whopping 83-million downloads, a million daily active users (DAU), and so far, over $125M in gross revenue. Unity powers all their launched games.

In a market saturated with survival games, Kefir looked for ways to stand out. They decided to focus on three challenging tasks: bringing the genre to mobile natively, developing multiplayer capability and community, and building a simple UI for relatively complex gameplay.

“We pride ourselves on creating intuitive resources that don’t need to be explained, so we consciously limit the number of buttons, settings and instructions that appear on the screen,” said Petr Kostylev, Kefir’s Art Director. Still, he understands that some players like instructions. “We really hate tutorials,” he joked, but promised that they’ll provide some for those who like them.

So, where does Unity fit in the LDOE world? To start, the studio uses Unity to speed up and optimize their game architecture and coding tasks. Kefir’s artists use it to create and apply humanoid avatars, inverse kinematics, and particle systems. And the business teams use Unity to ensure easier, more effective ways to attract new players and sustain revenue growth through user acquisition (UA) and ad placement strategies. For LDOE, Kefir has embraced a wide range of Unity’s offerings.

The results:

  • Soft-launched mega-successful LDOE in just 62 days
  • Highly focused teams solved different game mechanics by working on separate Unity modules in parallel
  • Enhanced monetization and marketing strategies with Unity Ads, Unity IAP, and Audience Pinpointer
  • Achieved smooth gameplay experience across all devices using the Unity Memory Profiler

So, with these huge successes under their collective belt, what does the future hold for Kefir? On the Unity front, Romanenko mentions that the LDOE team is looking forward to using the Scriptable Render Pipeline (SRP) to “have more control over their shader systems. We’ll also start using Cinemachine, the procedural camera system, because I know we’ll get some great effects from that,” Romanenko added. “Unity was key for building and launching Last Day on Earth. And it’s our most successful game to date. As for the future, our new projects will be daring as always!”


What's new in SG Mod Menu Apk version 1.16.5?
  • Magic Split
  • Free craft (unlock items, free craft, free build, max durability)
  • Fast travel
  • Max Durability
  • Recipes Unlocked

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