Once LDOE became a beloved game with millions of players battling zombies in a nightmare landscape, another Kefir team took the title into a time machine and emerged with Grim Soul: Survival, a dark Middle Ages fantasy replete with castles, dungeons and plenty of impressive medieval weapons and tools.
So, with these huge successes under their collective belt, what does the future hold for Kefir? On the Unity front, Romanenko mentions that the LDOE team is looking forward to using the Scriptable Render Pipeline (SRP) to “have more control over their shader systems. We’ll also start using Cinemachine, the procedural camera system, because I know we’ll get some great effects from that,” Romanenko added. “Unity was key for building and launching Last Day on Earth. And it’s our most successful game to date. As for the future, our new projects will be daring as always!”